As this is a campaign that will be centered in specific locations over a long period of time, Leadership can be a very strong component.
You may equip your cohort as if they were any other normal PC.
There will only be 2 cohorts allowed to travel with the party at any time. This is to ensure that gameplay does not get bogged down by additional characters and not throw off the party CR too drastically.
To ensure that any cohort can travel effectively with the party, they will be given a minor form of the ‘elite’ template. Cohorts will gain the following on creation:
- +2 to their Con score
- +2 to either their Dex or Str score, determined by the player.
- +1 to all saves
- +50% hp.